So I’m looking at a Diamondback Explorer, as it’s much cheaper than an ASP. I’m trying to construct a good build, but the limited slots are making it tough. I have to really pick and choose what I want. Here is the build I was looking at. No Auto Field Maintenance Unit. Or do I drop an SRV? Thoughts on the build are welcome. Moving into .I used E D Shipyard to calculate the max jump ranges of every ship and sorted them from best to worst. So if you were thinking about making an Exploration ship, you can see what kind of ranges to expect in every ship..The Diamondback Explorer is a dual role ship designed with both exploration and combat in mind. Sibling to the smaller Diamondback Scout, the Explorer’s superior firepower and hardpoint array make it more flexible than its sister ship, while its long jump range and exceptional heat efficiency make it an excellent choice for explorers..Im currently grinding the Diso to Aerial rare route to make money to buy an explorer. Im going to be getting a DBE and I want to know where to get the best modules and what the best loadout is and how much ill need to pay. I already know to buy the ship at Wolf ..
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